12 #ifndef MLPACK_BINDINGS_MARKDOWN_MD_OPTION_HPP 13 #define MLPACK_BINDINGS_MARKDOWN_MD_OPTION_HPP 42 const std::string& identifier,
43 const std::string& description,
44 const std::string& alias,
45 const std::string& cppName,
46 const bool required =
false,
47 const bool input =
true,
48 const bool noTranspose =
false,
49 const std::string& bindingName =
"")
54 data.
desc = description;
55 data.
name = identifier;
57 data.
alias = alias[0];
64 if (identifier ==
"verbose" || identifier ==
"copy_all_inputs" ||
65 identifier ==
"help" || identifier ==
"info" || identifier ==
"version")
72 data.
value = boost::any(defaultValue);
75 if (identifier !=
"verbose" && identifier !=
"copy_all_inputs")
88 &GetPrintableParamName
; 90 &GetPrintableParamValue
; 98 if (identifier !=
"verbose" && identifier !=
"copy_all_inputs" &&
99 identifier !=
"help" && identifier !=
"info" && identifier !=
"version")
boost::any value
The actual value that is held.
Linear algebra utility functions, generally performed on matrices or vectors.
MDOption(const T defaultValue, const std::string &identifier, const std::string &description, const std::string &alias, const std::string &cppName, const bool required=false, const bool input=true, const bool noTranspose=false, const std::string &bindingName="")
Construct an MDOption object.
bool wasPassed
True if the option was passed to the program.
The Markdown option class.
bool persistent
If this should be preserved across different settings (i.e.
static void StoreSettings(const std::string &name)
Take all parameters and function mappings and store them, under the given name.
static void Add(util::ParamData &&d)
Adds a parameter to the hierarchy; use the PARAM_*() macros instead of this (i.e. ...
std::string desc
Description of this parameter, if any.
static void RestoreSettings(const std::string &name, const bool fatal=true)
Restore all of the parameters and function mappings of the given name, if they exist.
bool input
True if this option is an input option (otherwise, it is output).
This structure holds all of the information about a single parameter, including its value (which is s...
bool loaded
If this is an input parameter that needs extra loading, this indicates whether or not it has been loa...
#define TYPENAME(x)
The TYPENAME macro is used internally to convert a type into a string.
static IO & GetSingleton()
Retrieve the singleton.
char alias
Alias for this parameter.
std::string tname
Type information of this parameter.
static void ClearSettings()
Clear all of the settings, removing all parameters and function mappings.
std::string name
Name of this parameter.
bool required
True if this option is required.
FunctionMapType functionMap
std::string cppType
The true name of the type, as it would be written in C++.
bool noTranspose
True if this is a matrix that should not be transposed.